Niels Bugel
Developer by day, asleep by night
Hi there! I'm a software developer with a passion for high-performance computing, computer graphics, cleaning up software projects, and drinking water.
Work Experience
Computing Engineer: Data Storage
CERN •︎ Meyrin, Switzerland
May 2024 - Current •︎ Full-time
Backend Software Engineer
Dataqueue •︎ Groningen, Netherlands
Feb 2024 - Apr 2024 •︎ Contract (32-40 hours per week)
Implemented, tested and deployed the backend infrastructure for a real-time call analytics software platform.
Teaching Assistant
University of Groningen •︎ Groningen, Netherlands
Feb 2019 - Jul 2023 •︎ Part-time
Teaching Assistant (TA) for a number of courses within the Computing Science programme.
Numerus Fixus Coordinator CS
University of Groningen •︎ Groningen, Netherlands
Oct 2019 - Jul 2023 •︎ Part-time
Coordinator of the Numerus Fixus procedure for Computing Science.
Full Stack Developer
University of Groningen •︎ Groningen, Netherlands
Oct 2020 - Jul 2022 •︎ Part-time
A number of positions involving web development.
Education
MSc. in Computing Science
University of groningen
Data Science & Systems Complexity
Sep 2020 - Jul 2023
GPA: 9.0/10.0 - Cum Laude
Awards & Activities:Projects
A tool developed for manipulating and subdividing curves using a newly developed conic subdivision method. Its main purpose is to quickly test and prototype various different approaches.
A command line tool to subdivide meshes using a CUDA implementation of the method described in the paper: A Halfedge Refinement Rule for Parallel Catmull-Clark Subdivision.
This website contains a simple visualization of events observed at the Compact Muon Solenoid (CMS) detector at CERN. For some time I wanted to a project with some sort of visualization component (perhaps WebGl based). When I found out that CERN has a ton of data publically available, that sparked my curiosity (naturally). As such, I decided to build this web application to visualize these collision events (because that must look pretty cool).
MATIG is a system that simplifies the organisation and improves the efficiency of the matching procedure for several studies at the Faculty of Science and Engineering.
The project/assignment(s) I designed for the course Advanced Object-Oriented Programming.
A final assignment I designed in collaboration with another TA for the course Object-Oriented Programming.
About me
Who am I?
I am a computing scientist, book enjoyer, and experienced Google Search user. As far as CS is concerned, my interests lie primarily in the fields of High-Performance Computing, Computer Graphics, and Image Processing. Mainly I work with C++, but I have done projects in numerous languages and with various frameworks. Just like I enjoy a clean and organised house (up to a reasonable limit of course), I also like clean and organised software. As a result, I always try and spend some effort refactoring and cleaning up projects that I actively work on. Clean code bases are way more maintainable, easier to understand and generally a lot more fun to work with.
In my spare time, I really enjoy playing guitar, hiking, 3D rendering, and reading. I (somewhat) recently completed my dream trip to New Zealand; a trip which may been slightly inspired by the Lord of the Rings. Can definitely recommend it, it's an amazingly beautiful country. It goes without saying that I'm also a big fan of modern-day luxuries such as water and sleep.
I have always had a fascination with visual effects and rendering, which started when I first picked up Blender around 10 years ago. Since then, I have been working with Blender and learning quite a few tricks of the trade (although I still have much left to learn). If you are curious, check out my ArtStation below. I periodically try and post some renders there (though I don't have as much time for it these days as I used to).